
The Multi Missile skill does not consume energy or have a cooldown. Some Black Ops ships turn into Fighter class when I upgrade tier, and their Black Ops stats are dropping. Sometimes, the missions I give to Freelancers come back to my inbox with the same name and rewards.
Sometimes my combat drones reappear in my hangar when I dock at a station, even though they were destroyed in battle. After the Rebirth perk is activated, my ship stays in god mode permanently. You can see the number of non-earthling residents on the trade panel’s details interface. Note: We suspect that WRA members are being mixed up with non-earthling residents in the game. (We have not been able to reproduce this bug, but we have made a few changes that we believe will prevent it from happening.) I just captured a station with 1000 people on it, but I still only have 13 members on my faction screen. If I use the Dash perk at the same time as the Boss and collide, the Boss disappears from the map and the mission gets stuck. After my probes returned to the ship, I am unable to turn off raid mode I turned on raid mode while performing a scan operation. If I select a planet as a warp target when it is in view, I cannot see the points on the surface after closing the interface. You have to click ADS again to get it back to normal sensitivity. Reloading while aiming and then releasing aim during the reload animation keeps the slower aim sensitivity despite no longer being in ADS. Before upgrading the cargo hold skill to rank 1, there were 61 slots, but after the upgrade, it became 59. I receive notifications about upcoming attacks even though I haven’t installed a radar building on the capital station. In the tutorial invasion battle, I (a level 5 player) end up at war with Starlord Thunder (a level 45 faction). The frequency of AI Faction Attacks (and Faction Defense ops) is too high. If I am attacked by pirates while on my way to a battle, the battle continues without me and I cannot warp back to it. After the pirates disrupt my warp drive, if I choose to fight but move too far away from the battle area, I can’t warp again. After the pirates disrupt my warp drive, if I don’t give them my cargo items and let them go, I can’t warp again after they leave. It will not affect your existing troops, but the number of troops and ships will depend on certain parameters in the future.) (We have currently imposed a limit on this. The game crashes after having 200 faction members and assigning them to the army.
Ally ships take much higher damage than usual in raids and battles when they are close to me.